#include "ElasticMaterial.h"

ElasticMaterial::ElasticMaterial() {
    g = Vector3d(0.0, -0.2, 0.0);
    kx = 50.0;
    ky = 50.0;
    massDamping = -0.2;
    stiffnessDamping = -0.1;
}

ElasticMaterial::ElasticMaterial(const Vector3d& g, double kx, double ky, double massDamping, double stiffnessDamping) {
    this->g = g;
    this->kx = kx;
    this->ky = ky;
    this->massDamping = massDamping;
    this->stiffnessDamping = stiffnessDamping;
}